
Stoned
A downloadable game
STONED - a stone-stacking duel for the Amiga 500
Two fields, falling columns of stones, one winner. Line up 3 or more equal symbols in any direction - horizontally, vertically or diagonally - and the stones shatter. Chain your matches and the rubble drops onto your opponent's field. Inspired by "Dossun Ganseki Battle".
Every symbol does something:
- Attack - hurts your opponent
- Heal - restores your HP
- Max HP up - raises your maximum HP
- 5 in a line - fills your special stock. Press UP to unleash a special attack
FEATURES
- 1 player story mode: fight your way through the other characters, from the weakest to the strongest - the Golem waits at the end
- 2 player versus, best of 3 rounds
- Selectable CPU strength, from Easy (forgiving) to Hard
- 10 characters
- Chain banners, flying projectiles, shattering stones and screen shake
- Pretracker soundtrack by Virgill
- Smooth 50 fps on a stock A500, written in C and 68000 assembler
CONTROLS
- Player 1: joystick in port 2, or cursor keys + Return
- Player 2: joystick in port 1 (toggle with F1), or WASD
- Fire: rotate, Down: drop faster, Up: special attack
- P: pause, ESC: back to title
REQUIREMENTS
Amiga 500 (OCS) with 1 MB RAM (512 KB chip + 512 KB slow/trapdoor expansion), Kickstart 1.3 or higher. One file on the ADF.
CREDITS
Code + Design: Mushroom
Music: Virgill




Comments
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Looks great, can't wait to play it.